Use Isolde to mill cursed bamboo sword, search golden and add the cursed bamboo back by renaud. Yugioh Infernoble Knight Deck! The deck doesn't need any more filler equips since the main combo starts off milling 1 for Renaud, and this doesn't even accomplish anything on its own other than acting as a spare equip and paltry 300 Atk boost. 3 Infernoble Knight - Renaud 2 Infernoble Knight Ogier 3 Infernoble Knight Oliver 1 Jet Synchron 1 Mecha Phantom Beast O-Lion 3 Neo Space Connector 1 Neo-Spacian Aqua Dolphin 1 Secret Six Samurai - Genba 2 Super Quantum Red Layer The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. This really cements them as a very strong jack-of-all-trades Deck with crazy and unfair interactions, but probably not one that's so impactful and threatening that it would warp the meta around it. Crow, etc: Okay, I actually really do want to run these. Really there's no reason not to run 3 of these. Hello, random Reddit user! Divine Sword Phoenix Blade: Surprisingly redundant. Igknights are a perfect engine for the deck. Just hit the isolde and call it a day, When I read the deck name, I thought it meant infernoid + noble knights. Yes, it makes boards stronger if included, but I never found the additional space worth investing in it even if I wanted to and the trade-off doesn't seem worth the forced investment. It even outs Mystic Mine because cards in Pendulum Zones are classified as Spells, so there's no rulesharking out of it. The only one worth mentioning is Arfeudutyr, which is a searchable method of removing potential interrupts from backrow-heavy decks in a pinch, but not enough to warrant maindecking. Two of them are added in for Red Layer and a spare Durendal. Hyper Librarian 1 Borreload Savage Dragon 1 Martial Metal Marcher. I’m gone keep it real, not enough people on Reddit realize how good and consistent using regular noble knights with infernoble knights is. Yu-Gi-Oh! I'm guessing I should take out Red Layer and a Durendal to run 2? While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. It's not worth forcing the space for something that trades the crazy consistency and overarching utility with only a chance to build slightly stronger boards than without it. And above all, it's a literal blast to pilot. Cookies help us deliver our Services. A 3000 ATK brute that makes himself stronger each turn by grabbing Equip Spells from hand or GY each End Phase plus a Fire Warrior (such as a missing Infernoble Knight for additional protection or Squeak Knight for next turn), and provides non-targeting destruction each turn whenever ANY monster gets equipped with something. Password: 81570454: Printings: Toon Chaos (TOCH-EN014) With those disclaimers out of the way, let's go over the cards in the deck one-by-one. Infernoble Knight Deck List 2020-04-18 1x Infernoble Knight - Maugis: A key member of the squad who recycles your resources upon being sent to GY from anywhere. Furthermore, Droll & Lock Bird is a card that would completely shut off the turn when used early enough, and the deck still can be hindered by most hand traps at inopportune times like Impermanence, Ash Blossom, Veiler, Gamma, and others, despite its overall resistance towards them. Because of the crazy recursive nature of the Igknights, constant recycling, and blistering consistency, it never truly dies until you drop their Life Points to 0. 1x Link Spider: Sort of mandatory with the Igknights. YuGiOh Rise of the Duelist Common Infernoble Knight Maugis ROTD-EN015. You can only use each effect of "Infernoble Knight - Roland" once per turn. Abyss Actor - Curtain Raiser: Great free spawn for Pendulum Decks, but this isn't primarily a Pendulum Deck. If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. 2 Gameciel, the Sea Turtle Kaiju 1 Nibiru, the Primal Being 2 Just One Forbidden Drop 3 Lightning Storm 1 Cosmic Cyclone 2 Dark Ruler No More 2 Evenly Matched 2 Red Reboot. Free shipping . He's the reason you can go on a grind game and is recyclable himself off Renaud, meaning he provides a closed-loop for your resources each turn and you can get away with only running 1 copy of him. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. They're virtually immune to Ash Blossom, they retrieve almost any monster from Deck or GY, and they act as perfect fodder for Extra Deck plays. Now that I either alleviated people's tensions or successfully infuriated the majority of them about my deck building choices, I might as well go over some of the positives and negatives of the deck as a whole as someone who has continuously tested and tweaked the list. The other Noble Arms: Speaking of which, the other Noble Arms cards really aren't worth considering. 1x Infernoble Knight - Ogier: I surprisingly rarely use his Armageddon Knight effect, mostly just to dump stray combo pieces, Roland for a delayed search, or Maugis for an emergency recycling. You can also search them off Isolde if you already have the Level 5s in hand, meaning your Pendulum plays don't just die off poor draws. 3x Infernoble Knight Emperor Charles ROTD-EN042 Ultra Rare NM/M YuGiOh! Do you just want to play something... different? It's not necessarily the best at anything: It can do anything, but it doesn't mean it can do everything. It's still worth considering when you have to push through waves of hand traps in one turn, or you just need to be sure you won't get interrupted at the worst of times.*. There are points where you simply can't muscle through established boards even with your many extenders, you can't fully prevent the opponent from going off even with your best setup, and even some points where your end boards will be disappointingly mediocre given your start conditions. He's typically the one you equip your other Infernoble Knights to because he becomes an absolute pain while he stays on the field by continuously popping cards, grabbing more equips, or potentially looping Smoke Grenade every End Phase. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. This, on top of the fact that space is still very tight and its job is currently taken by Expaladin, who accomplishes the same end goal but with more synergy and a less glaring weakness to Ash Blossom, makes the popular subengine less optimal for me to make the room for. Their Levels are too awkward to work with, and not even their base Atk and Def stats are worth the slot for cards that are otherwise completely dead on their own. There are so many starters, extenders, and easy recyclers from almost anywhere that it becomes nearly impossible to get an upper hand against unless you go straight for the throat. You run 2 of him and Roland because you can make them very often in case your first line gets dealt with and, unfortunately, Maugis can't recycle monsters into the Extra Deck, so you really just have to deal with the fact you need to run multiples of them. He, along with Olivier and Ogier, can also equip himself from the GY to a Warrior monster you control as an equip Spell that grants protection. Maybe 3 of each is excessive, but they're easily the ones most worth running, and you want to have enough in the Deck to use them as searchers or recovery tools for your other non-Igknight monsters. Not sure exactly how the bamboo engine works, if you could clarify? You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. Custennin is an extender, but its 2nd effect archetype-locks you and is still very situational. Any noble knight deck worth it’s salt has a lot of generic extenders to get to isolde through interruption anyways. Foolish Burial/Monster Reborn: Same as before; they don't come up often enough as relevant extenders or starters to really need the reserved space to run them. 1x Infernoble Knight Emperor Charles. Ignister Priminence, the Blasting Dracoslayer: As great of a Level 8 Synchro as he is for this kind of deck, I'd might as well play Borreload Savage instead. Infernoble Knight - Renaud x3 Infernoble Knight Astolfo: x1 Spells: One for One x1 Triple Tactics Talent x3 Reinforcement of the Army x1 Heritage of the Chalice x3 Monster Reborn x1 Called by the Grave x3 Glory of the Noble Knights x1 Divine Sword - Phoenix Blade x1 Living Fossil x1 "Infernoble Arms - Durendal" x3 Smoke Grenade of the Thief x1 "Infernoble Arms - Joyeuse" x1 … Brothers can recycle other Noble Knights such as the Synchros, but is mostly outclassed or gets in the way otherwise. TCG card, "Infernoble Knight - Renaud." Igknight Veteran + Igknight Gallant: Unlike the Level 5 Igknights, who at least has tolerable base stats and an interesting Level to make some potential Synchro plays with to make up for their lack of immediacy without others, the Level 6 monsters don't even offer good utility on their own as monsters. 'Infernoble Knights' - constructed deck list and prices for the Yu-Gi-Oh! Something completely outside of the popular eyes and centralized metagame while still being fun and surprisingly viable at the same time while being relatively new? 1 Infernoble Knight Vanguard – Roland 1 Infernoble Knight Emperor – Charlemagne 1 T.G. Even though they offer a piece of the Igknight engine that the deck uses, so do the others, who are all better and aren't even all played at max. This will also be in r/F format because I'd also like some feedback with the build if anyone would be so kind. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. Maybe could drop if the engine doesn't require it? If you have any issues or find any bugs, be sure to let us know on Discord! Even the newer ones, Hauteclere and Joyeuse, are too situational or unnecessary to be worth the slots respectively. Infernoble Knight Emperor Charles ① effect, destroy Smoke Grenade of the Thief. Burning Bamboo Sword + Terminal World: Yes you can make that work, but I for one want to keep my friends with this deck and don't feel like going overboard on degeneracy yet. 1x Infernoble Knight - Roland: He's sort of just there. 3x Infernoble Arms - Durendal: The only Noble Arms in the deck, and it's because it's the only one the deck really needs. 3x Sublime Knight - Expaladin: This thing is so much better than he looks. Want to Support us on TCGPlayer? 1x Infernoble Knight - Astolfo: I am really mixed on him. I'd cut the Red Layer and all of my dignity. As for the other Extra Deck monsters, High Laundsallyn doesn't provide any noteworthy utility worth running it, and none of their Xyz Monsters get summoned often enough to even think about running, and you don't run enough Equip Spells to even make use of them anyway. They provide the same utility as the Level 5s in the deck. The main difference I'm seeing between the variants from my testings is that the Igknight variant makes God Gearfried more easily, whereas the pure variant makes Savage Dragon more easily. Really, she just does everything, and running less than 2 would be a crime. 1x Igknight Cavalier: Same as before, but at least she has 2400 Atk if you need it. Infernoble Knight - Roland - TOCH-EN014 - Ultra Rare - 1st Edition 5 out of 5 stars 2 $4.55 $ 4 . WILLING TO CONSIDER ALL OFFERS! What's more, it's a Fire Warrior meaning the Infernoble Knights can equip to it for emergency situations. If this card is sent to the GY: You can shuffle into the Deck, 3 of your other FIRE Warrior monsters and/or "Noble Arms" cards that are banished or in your GY; draw 1 card. Yeah, looking back at it again I feel silly for not making room for Called by the Grave. He's just so useful to have either in hand or deck that there's no reason not to max out on him. Lack of relevant meta techs being ran: Hand traps, Cosmic Cyclone, Called by the Grave, Knightmare Phoenix, I:P Masquerena, Avramax, Lightning Storm, Evenly Matched, Xyz monsters, Twin Twisters, hell even Archfiend Eccentrick. He also has an interesting graveyard quick-effect where he can equip himself to a Warrior monster you control and gives it a free 500 ATK boost during either player's Main Phase. The main advantage of a pure variant is the main deck slot to fit cards involved in the Linkross-Halq-Auroradon into the main deck, which means that it is easier to extend if Isolde gets stopped by a hand trap if you already had Olivier or Renaud in hand. Although the deck could be altered to fit them in, there simply isn't enough room to put them in while maintaining the high consistency as it currently stands. Press question mark to learn the rest of the keyboard shortcuts, Number F39: The Frightening Fruit Shop Owner, https://www.duelingbook.com/deck?id=5483353. TCG official rules for "Infernoble Knight - Renaud." It's just a nutty card that enables literal hand looping. 1x Igknight Margrave: Debatable whether they're better or worse than the Level 3s. Other than that, Caliburn gives a small Life Point and Atk boost where you might as well use Roland instead, Clarent doesn't really accomplish much, Destiny and Excalibur are completely redundant given the new Infernoble Knight equip effects, and Gallatan offers a good immediate attack boost that you typically would not even need. All of these are cards I'd otherwise wish I could run but couldn't find enough immediate space to find available slots for any of them. He's acts as an extender you otherwise wouldn't need but always wished you had on standby, or a delayed comeback mechanic that will rarely come up but will likely matter when it does. It takes the shocking recursive nature and resilience as well as pure consistency of Salamangreats that made them meta threats for so long, and infuses it with the raw power, speed, and hand-ripping nature of Mermails, creating a total freak of nature that seems perfect if not mechanically broken at some points, but generally kept in check by still having enough weaknesses and a power output that can still be dwarfed when compared to others. Sample Deck Concept This looks way brickier for, frankly, a less powerful and resilient end board. Discuss tactics, episodes, decks, or whatever you'd like. Can't seem to cut one of the two Isoldes, Rolands, or Charles in Extra Deck, so this is my punishment. He's the resident Neo Spacian Aqua Dolphin of the deck, except he doesn't potentially rip cards out of hand for the cost of your own but can't be pre-emptively stopped by Ash Blossom like Connector can. What's not to love? But at the very least, it's not impossible to create something that, while not likely to become a meta superstar, has enough power, speed, recovery, and versatility to at least become something worth trying out, on top of just being fun to play with. Personally I'm playing only 4 equip cards ( 2 Durendals, 1 Smoke grenade and a living fossil ) and including a couple of handtraps. I don't care about current or future meta matchups or the like with this, and I won't say this will be the next best deck, so don't go out saying that I'm overhyping this or how this won't do anything against the current meta because that's not the point of this discussion. This also makes Until Noble Knights are Needed Once Again, a card that's typically fantastic for Noble Knights, a card that isn't worth investing in because it doesn't match the focus of this deck. Have you ever, for some reason in your life, wished for the day when somebody decided to create a deck that combines the best aspects of both Salamangreats and Mermails into one? You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. It even gets them from Graveyard and can potentially recycle itself once in a blue moon. idt I can afford running 3 Called by the Grave yet, but 2 should suffice for now. I wasn't kidding when I said this deck was like a combination of Salamangreats and Mermails. He's the reason you can go on a grind game and is recyclable himself off Renaud, meaning he provides a closed-loop for your resources each turn and you can get away with only running 1 copy of him. Moon Mirror Shield: Good Equip Spell, but not all that useful here. Just a solid Link 3 to go into when you need to get rid of something right away. You run enough Equip Spells to not have to worry about having enough valid targets to send off Isolde and don't really need to worry about beating over everything by battle, so this just isn't needed. Absolutely required with Expaladin, and the reason I don't bother with shoving a Neo Space Connector engine in the deck. Merlin is pointless, Lady of the Lake is barely relevant at the best of times, Gwen doesn't help, Morgan is way too inconsistent, and none of the other monsters accomplish much of anything of note to actually help you. The best part is, as good as he is, the Igknights and recovery off Renaud mean you almost never have to run more than 1. If you answered "yes" to a good portion of these questions, then boy do I have something for you. If this looks like a mess to you at first glance, I completely understand. While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. This is only a draft, and there are cards I wish I could be running in this build but couldn't find the available space for in the end. I feel obliged to run him for the potential extension he can provide despite the times he can feel dead. Infernoble Knight, known in Japanese as Flame Holy Knight (焔 (えん) 聖 (せい) 騎 (き) 士 (し) Enseikishi) is a series of FIRE Warrior monsters which debuted in Structure Deck R: Warrior's Strike, but became a full-fledged series of monsters with "Rise of the Duelist". 1x Hiita the Fire Charmer, Ablaze: Good Link Arrows for Pendulum Summoning, can snatch stray Ash Blossoms, floats when destroyed, and very easy to summon. ... You can only use each of the following effects of "Infernoble Knight Maugis" once per turn. First draft of Main Deck and Extra Deck with placeholder Side Deck, Also, here's a Duelingbook export link on the house: https://www.duelingbook.com/deck?id=5483353. You can only use each of the following effects of “Infernoble Knight Oliver” once per turn. Crystron Halquifibrax: As far as I've noticed, you don't need it. I also don't want to force in the room for a small Dracoslayer package in main deck to go along with him. 3x Infernoble Knight Oliver. 55 Immortal Phoenix Gearfried - TOCH-EN012 - Ultra Rare - 1st Edition 5 out of 5 stars 3 Yeah I can agree on Called by the Grave. Also no, I'm not selling this as the next Tier 1 superstar that overthrows the meta or anything of the sort. Yu-Gi-Oh! It all depends on how creative you can be when constructing a new foundation. Infernoble Knight Emperor Charles ② effect, equip Smoke Grenade of the Thief from graveyard to it, equip Infernoble Knight Ogier from deck to it.
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